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Rotating Door

Alrighty, in this Tutorial I will demonstrate how to create a simple Rotating door with the use of the "Origin Brush" I assume that you already
know the basic functions of Worldcraft.

For this demonstration I created a squareish room with a wall cutting through the middle. In the middle of that wall I cut a small hole
large enough for a door to fit in. Then created the door itself as seen in the screenshot below.

 

Next we go into the texture browser (Shift + a)

 

 

And type into the Filter "origin"

 

 

This green texture of what looks like a face should pop up. Select it.

 

 

 Create a "hinge" that stretches down one side of the door.

 

 

 

Now, select the origin brush and the door

 

 

Bring up the Entity Properties Box (ctrl + t) and type into the filter func_door_rotating

 

 

Attributes such as the doors Speed, Lip, Delay before close and Sound can all be changed accordingly. Id recommend a speed of about 80
Move Sound: Squeaky 1, Stop Sound: Snappy Metal Stop. But its up to you, so have a fiddle.

 

Once the settings have been applied, compile and go take a lookie at your door.

 

The End result:

 

By Rubber Ducky aka Dux

Map Stats
Total Type
140 Assasination
1903 Hostage Rescue
1677 Defuse (Bomb)
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2017 Other types
53 Skins
297 Map Wads
1874 Way Points

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